<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: SecondLife as a Developing Nation?</title>
	<atom:link href="http://appfrica.net/blog/2008/10/22/secondlife-as-a-developing-nation/feed/" rel="self" type="application/rss+xml" />
	<link>http://appfrica.net/blog/2008/10/22/secondlife-as-a-developing-nation/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=secondlife-as-a-developing-nation</link>
	<description>Ideas, Development, Data and Design</description>
	<lastBuildDate>Fri, 19 Mar 2010 17:45:29 +0000</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: 20 Ideas for Social Entrepreneurs [Part 2]&#160;&#124;&#160;Black Web 2.0</title>
		<link>http://appfrica.net/blog/2008/10/22/secondlife-as-a-developing-nation/comment-page-1/#comment-1068</link>
		<dc:creator>20 Ideas for Social Entrepreneurs [Part 2]&#160;&#124;&#160;Black Web 2.0</dc:creator>
		<pubDate>Thu, 09 Apr 2009 19:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://appfrica.net/blog/?p=756#comment-1068</guid>
		<description>[...] recently wrote an article about Second Life that explained how much money is cycled through the virtual world’s economy every day. Platforms [...]</description>
		<content:encoded><![CDATA[<p>[...] recently wrote an article about Second Life that explained how much money is cycled through the virtual world’s economy every day. Platforms [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tracy</title>
		<link>http://appfrica.net/blog/2008/10/22/secondlife-as-a-developing-nation/comment-page-1/#comment-407</link>
		<dc:creator>Tracy</dc:creator>
		<pubDate>Sun, 26 Oct 2008 15:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://appfrica.net/blog/?p=756#comment-407</guid>
		<description>I joined SecondLife, for that very reason... to figure out how in the world real life dollars are generated by this fictional fantasy reality. Unfortunately, since there are no &quot;needs&quot; in SecondLife, everything pretty much seems to appeal to our wants. Which in most cases this means appealing to vanity, lust, greed, etc. In a real economy an entrepreneur sees a need and fills it... Food, shelter, usually come first and then the creature comforts come next, both for the individual and the business... not so much in SL. I&#039;m with you, why not focus all that creative energy and those dollars toward the real world?</description>
		<content:encoded><![CDATA[<p>I joined SecondLife, for that very reason&#8230; to figure out how in the world real life dollars are generated by this fictional fantasy reality. Unfortunately, since there are no &#8220;needs&#8221; in SecondLife, everything pretty much seems to appeal to our wants. Which in most cases this means appealing to vanity, lust, greed, etc. In a real economy an entrepreneur sees a need and fills it&#8230; Food, shelter, usually come first and then the creature comforts come next, both for the individual and the business&#8230; not so much in SL. I&#8217;m with you, why not focus all that creative energy and those dollars toward the real world?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Elia</title>
		<link>http://appfrica.net/blog/2008/10/22/secondlife-as-a-developing-nation/comment-page-1/#comment-391</link>
		<dc:creator>Elia</dc:creator>
		<pubDate>Wed, 22 Oct 2008 06:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://appfrica.net/blog/?p=756#comment-391</guid>
		<description>I love that last sentence, so true...</description>
		<content:encoded><![CDATA[<p>I love that last sentence, so true&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
